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The Atlantis project is built using the UNCLOS project template. This template consists of four main top level folders; Maritime lines, Seabed, Sediment data and Outer limit. The maritime lines folder will hold all the data with that has no reference to depth or is located at the sea surface. The Seabed folder will hold all the data located at the seabed, like bathymetric profiles, foot of slope points and so on. The Sediment data folder will hold all the subsurface data like seismic, interpretations, velocities, sediment profiles etc. The Outer limit folder will hold all datasets which is used to construct the outer limit. We are now going to open the Atlantis project and look closer at this project structure.

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Pressing the small triangles (or '+' in older other Windows versions) to the left of a folder will display the folder's contents. Datasets and folders are organized very similarly to a file tree structure. A folder can contain other folders, or datasets.

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Display data

  1. In the folder 2. Seabed / Grids tick the checkbox next to the atlantis seabed surface.
  2. Right click the dataset again atlantis seabed surface and select Zoom to Data. This will make the display window center the graphics window around the dataset.
  3. In the folder 1. Maritime Lines / Coast lines tick the checkbox next to The Kingdom Of Atlantis coast line.
  4. In the folder 1. Maritime Lines / Base lines tick the checkbox next to Baseline_Atlantis base line.
  5. In the folder 1. Maritime Lines / 12 lines tick the checkbox next to Baseline_Atlantis + 12M limit line.
  6. In the folder 2. Seabed / Bathymetric Profiles / North Sea tick the checkbox next to all the bathymetric profiles

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Now that we have displayed some of our data we can start navigating around the Atlantis continental shelf. Geocap is best operated using a three-button mouse with a wheel, see picture below. A a two-button mouse or using the Touch-pad is possible but not recommended. Navigating in the 3D graphics window is done by pressing one of the mouse buttons while the cursor is in the graphics window, and moving the mouse while keeping the button pressed.

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