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{section} {column:width=70%} h2. Introduction !att:_img_gen^axes_annotation_scalebar.png|border=1,width=800! _Example of a scene with axes, annotation and scalebar_ Geographical grids, axes annotation, scalebars and text are natural display features when working out displays and presentation graphics. This chapter gives a brief documentation of the standard menus for text and annotation graphics in the system. {column} {column:width=30%} \\ \\ *On this page:* {toc} {column} {section} h2. Geographical coordinates with axes Use the command *Geographical coordinates* to display axes and coordinate annotation on a dataset. !att:_img_gen^axes_annotation.png|width=900! Geographical coordinates can be accessed as a command (found in *Shared Commands > Visualization*) or as a stand alone menu from *Tools > Geographical Management*. In either case the rules for a correct display is the same. * Push *Default display* under *Default display* to see the default values. * Type in *Longitude/Latitude start*, *Long/Lat increment* and *Longitude/Latitude stop* values to set a custom geographical grid. * PsuhPush *Display* or *Execute* to display geographical coordinates using the Lat / Lon values. * To get a nice placement of the annotation numbers use the tuning in *Adjust annotation numbers*. {tip} Sometimes it may be useful to create an item command that will save your settings for a specific dataset. This will save you time next time you want to display axes over the same area. Read more about [creating item commands|Customizing the Interface#Creating item commands]. {tip} h2. Scale bar To display a scale bar open *Tools > Scalebar display* !att:_img_gen^scalebar.png|width=700! * Push *Draw Scalebar* to display the scalebar in default position and appearance. * To place the scalebar at specific position: {indent} # Set the screen in 2D mode. # Tick the box *Use XYZ coordinates* # Click in the graphic window where you want to place the scalebar. # Click *Update cursor to world coordinates* to get the cursor coordinates. # Redisplay scalebar by pushing *Draw Scalebar* {indent} h2. Text annotation The *Three dimensional text* command lets you create text annotation anywhere in the graphical window. You can create 2D or 3D text, display the text in any angle or stick the text to a surface. All these things can be found out whith a little test and trying. When everything is fine save the command object. Optionally save it as an *Item command* or copy a present CO so you work with and save a copy of the command object. !att:_img_gen^annotation.png|width=900! {section} {column:width=60%} As an example here are the guide lines for drawing a text at an angle along a line. {note:title=Guide lines for text annotation at an angle} * Write in the desired text in the *text field*. * Set the screen in 2D mode and make two cursor positions: {indent} # First cursor position: *at end of text* # Second cursor position: *at start of text* {indent} * If the screen is in 3D mode use *y* to attach the cursor point to a surface. * Push *Update cursor to coordinates*. * Push *Update dip and azimuth*. *Azimuth* is for rotation around z axes. *Dip* is for 3D mode. * Check in the *Dip* and *Azimuth* boxes. * Select text attributes. * Push *Execute* to display the text. {note} With a little training one can place text at any angle and position. {column} {column:width=40%} !att:_img_gen^geocoord2.png|width=400! _Example map with geo grid, scale bar end 3D text_ {column} {section} |
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