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Key | Action | ||
---|---|---|---|
b | Digitizing: Toggles rubber band line on/off in 2d digitizing and cursor clicking | ||
f | Digitizing: Flag when digitizing | ||
g | Fly and zoom towards the position you are pointing at. The cursor need to point at graphics, otherwise no action. | n | Digitizing: Nearest point when digitizing |
h | Digitizing: Home (back to start) when digitizing | ||
i | Toggle on/off the interactive crosshair widget for cursor positioning | ||
f n | Digitizing: Flag Nearest point when digitizing | ||
p | Position the cursor point. In 3d-mode this will result in a red marker at the cursor position. In 2d-mode, this is equal to just clicking by with the left mouse button. | ||
r | Resume actor scale of graphical elements | ||
s | Set graphics back into surface mode after having viewed graphics in wire mode by w | ||
u | Digitizing: End digitizing. Will also remove the red point at the cursor position if displayed. | ||
v | Value. Will display a number (z-value) where the cursor is pointing. Note that you have to point at a displayed surface. | ||
w | Set graphics to wire mode. Return to the default surface mode by s | ||
x | Setting the focal point. The graphics will rotate around this point | ||
y | Digitizing: Cursor point is set at the surface of the graphical element | ||
z | Zoom by drawing a rubber band with left button on the mouse | ||
+ | Zoom in | ||
- | Zoom out | ||
2 | Toggle graphics to 2d mode | ||
3 | Toggle graphics to 3d mode | ||
3 | Toggle stereo view on/off when stereo is activated |
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