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Introduction

Keyboard shortcuts enable keyboard interaction with the graphics window. For this, the graphics window needs to have keyboard focus, attained by clicking on the window area with the mouse button.

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On this page:

Table of Contents

List of shortcuts

Key

Action

b

Digitizing: Toggle on/off the rubber band in 2D digitizing

f

Digitizing: Set a flag when digitizing. This means that one cell (line piece) is completed and the digitizing will start on a new cell.

g

Fly and zoom towards the position you are pointing at. The cursor need to point at graphics, otherwise no action. This shortcut sould not be used in 2D-mode.

h

Digitizing: Home, i.e. close current cell (line piece) by biting the "tail".

i

Toggle on/off the interactive crosshair widget for cursor positioning.

n

Digitizing: Nearest point. Grab whatever point is nearest to the cursor position. This is easiest to do in 2D-digitizing. In 3D digitizing this may be used in combination with p and the manipulation to set the cursor position.

p

Position the cursor point. In 3d-mode this will result in a red marker at the cursor position. In 2d-mode, this is equal to just clicking by with the left mouse button.

r

Rescale to all graphical elements. Note that r does not set the window.

s

Set graphics back into surface mode after having viewed graphics in wire mode by w.

u

Digitizing: End digitizing. This will terminate a digitizing session, and the result of the digitizing will be put into a workspace. For the digitizing started with shell commands, the workspace name is ^rcd. u will also remove the red point at the cursor position if displayed, even when not in a digitizing session. u may aslo be run as a shell command.

v

Value. Will display a number (z-value) where the cursor is pointing. Note that you have to point at a displayed surface.

w

Set graphics to wire mode. Return to the default surface mode by s. The equivalent shell command is wire

x

Set the focal point. The graphics will afterwards rotate around this point.

y

Digitizing: Cursor point is set at the surface of the graphical element

z

Zoom by drawing a rubber band with left button on the mouse

+

Zoom in

-

Zoom out

2

Toggle graphics to 2d mode

3

Toggle graphics to 3d mode

3

Toggle stereo view on/off when stereo is activated