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{alias:cam} h2. Name *cam* --- Camera position file h2. Syntax {panel:|borderStyle=solid|borderWidth=1|bgColor=#ffffaa} *cam rea | sto* _filename_ ; # read or store a camera position *cam project* ; # activate camera position present in the project {panel} h2. Description Read or store a camera position on a disk file. This feature is similar to adding a camera position on a folder in the project manager. The project option will apply the camera and its position view that is saved in the project folder h2. Arguments *rea* filename {indent} Read camera position from file filename. {indent} *sto* filename {indent} Store camera position to file filename. {indent} *project fly* \[_FligthTime_\] \[*cstop*\] \[*loop*\] {indent} Fly from present camera position to the activated camera position. Optionally indicate fligth_time, default 3 seconds. cstop means camera stop at each camera position. loop means a contious camera loop between each camera position. *project fly* is used in the command object Fight tour. {indent} *project \[view\]* {indent} View activated camera position directly. This option may be used as the very first camera command in a workflow in order to get the camera initialized correct. The [view] option uses a slightly different viewing routine that is present for completeness. {indent} h2. See also [osc - Ortogonal scale], [rca - Run camera], [win - Window specification] {pagebreak} |
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