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{alias:xwi}
h2. Name

*xwi* — Window on screen

h2. Syntax
{panel:|borderStyle=solid|borderWidth=1|bgColor=#FFFFAA}

*xwi* \[*stereo | del | sel*] \[*pixels*] | \[_xpixels ypixels_] \[*con*] \[*tk*] \[*exist*] \[*toplevel*] \[*fullscreen*] 

{panel}

h2. Description

Handling of display window and its parameters in the graphical screen. The graphical display window is called an *xwindow* or just *window*. 

h2. Arguments

*stereo* 
{indent}The graphic window will be stereo-enabled.{indent}
*del* \[*1 | 2 | 3 ...*] 
{indent}Delete (remove) the last graphic window \[or xwindow number 1/2/3/...].{indent} 
_pixel_ 
{indent}Create an quadratic window display with sides _pixel_ pixels.{indent} 
_xpixels ypixels_ 
{indent}Create a window display sized _xpixels_ times _ypixels_ pixels.{indent} 
*sel* _number_ 
{indent}Select xwindow number.{indent} 
*con* _number_ 
{indent}Camera is connected to xwindow _number_.{indent} 
*exist* _number_ 
{indent}Check if an xwindow exists. The result is placed in the return code \[gvar rc].{indent} 
{info:title=Example of checking if a window exists} 
  xwi exist 3
  set doesexist \[gvar rc]
  #will set the variable $doesexist to 1 if the xwindow does exist, and -1 if not existing. 
{info}
*subframes* _no_of_subframes_ 
{indent}Set the number of sub frames for doing motion blur. The default is zero. Once this is set greater than one, you will no longer see a new frame for every Render(). If you set this to five, you will need to do five Render() invocations before seeing the result. This is not very impressive unless something is changing between the Renders.{indent} 
*toplevel* 
{indent}To get a toplevel stand alone window.{indent} 
*fullscreen* 
{indent}To get a toplevel fullscreen stand alone window.{indent} 

h2. See also

[vie], [win]