Wiki Markup |
---|
h2. Name cam --- Camera position file h2. Syntax {code:|borderStyle=solid|borderWidth=1|bgColor=#ffffaa} cam rea | sto filename ; # read or store a camera position cam project ; # activate camera position present in the project {code} h2. Description Read or store a camera position on a disk file. This feature is similar to adding a camera position on a folder in the project manager. The project option will apply the camera and its position view that is saved in the project folder h2. Arguments *rea* filename {indent} Read camera position from file filename. {indent} *sto* filename {indent} Store camera position to file filename. {indent} *project fly* \[_FligthTime_\] \[*cstop*\] \[*loop*\] {indent} Fly from present camera position to the activated camera position. Optionally indicate fligth_time, default 3 seconds. cstop means camera stop at each camera position. loop means a contious camera loop between each camera position. *project fly* is used in the command object Fight tour. {indent} *project \[view\]* {indent} View activated camera position directly. This option may be used as the very first camera command in a workflow in order to get the camera initialized correct. The [view] option uses a slightly different viewing routine that is present for completeness. {indent} h2. Examples h3. Ex.1: Title-of-example {noformat:|borderWidth=1|bgColor=#eeeeee} # read any grid xxx arg1 ;# Example bla bla pol ;# Display as polygon {noformat} !att:_img_ref^xxx.png|thumbnail,border=1,width=200! _Result of *xxx* on grid_ h2. See also [yyyosc], [rca], [zzzwin] |
Page Comparison
General
Content
Integrations