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{alias:filt}

Name

filt — Filter data using various algorithms

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Arguments

brown [rep] [sav]

Create random data using brownian movements. Start with a few polydata points in active.
rep repeatnumber - Repeat the generation repeatnumber times.
sav - Save all generated points.

clean

Clean up polydata.

deci

Decimation filter for triangulated data.

deci pro

Decimation pro filter for triangulated data.

fed ang angle

Feature angle filter. Edges used by two triangles and whose dihedral angle > angle.

edge

Extract polydata edges.

impl nx ny nz

Create an implicit model in 3D from a few number of input points based on the distance to the points. nx ny nz are number of cells in x-, y- and z-direction.

rex angle

Rotational filter, angle is degrees of rotation.

shr factor

Make the cell shrink with a factor between 0 and 1.

smooth

Smooth filter for polydata.

strip

Strips off polydata; i.e. makes a decimated polydata set.

greedy

The following ooptions are available:
err error_threshold_ - Threshold of error level. 
tri number_of_triangles - Number of triangles in the final reduction. 
red reduction_of_mesh - Specify the reduction of the mesh (represented as a fraction). Note that a value of 0.10 means a 10% reduction. 
abs errabsolute_error - Specify the absolute error of the mesh; that is, the error in height between the decimated mesh and the original height field. 
relerr relative_error - Specify the relative error of the mesh; that is, the error in height between the decimated mesh and the original height field normalized by the diagonal of the image. 
bou on | off - Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. 
The greedy filter will turn a grid (structured points) into a polydata set of triangles with varying resolutions dependent of terrain details. The greedy argument does not handle undefined values at the moment. See list for the various options.

triang

Fast triangulation from freepoints. The result will be polydata. Used to display closed regions. Triangulates a closed input polygon.

tri2

Delaunay triangulation from freepoints in 2D. The result will be polydata.

tri3

Delaunay triangulation from freepoints in 3D. The result will be 3D unstructured data.

smo

Will smooth input polydata like lines and triangulated surfaces.

See also

gen - Generate grid, gr3 - Grid data into 3D cube, mak cle, trg - Triangulate point data