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The main difference is that you will have to set the shot point byte position for both inline and crossline in the 3D import, while in 2D there is of course only one shot point column. The 2D import also has a Analyze panel that lets you fix anomalies in the SEG-Y file.
Another difference is that for 3D import you can choose how the seismic cube will be stored within the Geocap project; either in the default new brick format (defaulttype = Seismic Brick Cube) or in the older Vtk format (type = Seismic Cube).
For more information about the SEG-Y format, see the SEG page SEG-Y standard: http://www.seg.org/resources/publications/misc/technical-standards
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IBM float
The SEG-Y standard revision 1 defines SEG-Y files stored with IBM floating-points to have the data sample format code in the binary file header set to 1. Since many SEG-Y files may have this as 1 regardless of floating-point format, check the IBM float checkbox to specify IBM floating-point.
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Settings table
The settings table contains widgets for setting relevant trace attributes to accommodate all the different flavours flavors of the SEG-Y standard:
- Shot point or Inline, Crossline: Type, Byte pos., Min, Max, and Step can be adjusted
- Scaler (X,Y): Value can be adjusted; Type is fixed to Integer16 and Byte pos. is fixed to the two bytes immediately preceding X
- X: Type and Byte pos. can be adjusted
- Y: Type is fixed to the same as X and Byte pos. is fixed to the corresponding bytes immediately succeeding X
- Z: Type, Byte pos., Min, Max, and Interval can be adjusted
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- Look for information about the shot point byte position in the EBCIDIC header.
Select the Trace header tab to view the SEG-Y file's headers trace by trace. The byte positions' values are continuously reported as you move through the file. By closely observing how the values change you should be able to determine the correct byte position.
Note Shot points often appear in pairs, i.e. they change every other trace.
Use the Shot point, Byte pos. spinbox to set the appropriate byte position.
Coordinates and scaler
Make sure the X coordinate has 6 digits and that the Y coordinate has 7 digits. In some cases the scaler may be wrong, causing the X and Y values to have to few or to many digits. This can be adjusted by changing the scaler multiplication factor.
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Tip |
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Before importing multiple SEG-Y files, try importing a single files making sure that your settings are correct. Make a note of your settings. |
Import 3D seismic
Make sure you have read about the different elements of the import menu above, before you read this section.
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Loading 3D seismic can be a time consuming job, and it is very important that the import settings are correct before starting (to avoid having to do the job again). Therefore, 3D import is usually performed by first setting the import settings, and then performing a scan on the very first inlines only. This is achieved by leaving the Min/Value Inline setting at From file, but setting the Max setting to 10 lines higher than the first inline. This means you have to know the start value of the Inline. You should be able to find this in the Trace header or the EBCIDIC header.
Inline and Crossline byte position
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Coordinates, interval and scaler
Make sure the X coordinate has 6 digits and that the Y coordinate has 7 digits. The coordinate Interval often gives us a good indication of if the coordinate is set correctly, as most seismic cubes have an interval of 12.5, 25, 50 meters or similar. In some cases the scaler may be wrong, causing the X and Y values to have to few or to many digits. This can be adjusted by changing the scaler multiplication factor.
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